In the mean-time, luaevent is currently a great way to get fast event-based socket programming in Lua right now. Matthew Wild of the Prosody team had constructed a fork of luaevent a while back with patches he applied to luaevent when I didn't have the time to review and apply them to the main tree. I recently reviewed and applied the changes to produce new 0.3.0 and 0.3.1 releases. The 0.3.0 was missing some of the latest updates, so a 0.3.1 bugfix release was made.
I intend to keep luaevent up-to-date with any provided patches and review them in a reasonable period. That way the need for the forked version can go away and the original tree can be used.
The next major enhancements that I foresee luaevent having are:
- Enhanced build tool integration
- Autotools for Linux
- CMake for Linux and Windows
- Review of implementation to see if it can be better managed using new techniques learned from other Lua projects
- Mirrored API using libev